Our client is growing their team to work on their first title and are looking for an experienced Technical Gameplay Animator to join them. Their next game is a tactical RPG and they are aiming to create an unforgettable experience for the players.
Responsibilities:
You will be joining the animation team to work on rigging, skinning, pipeline support, tools support, and mocap support which are required to produce assets for the game in an intelligent, scalable, and reusable (non-destructive) manner.
Skills and Knowledge:
- At least 5 years of relevant work experience
- Experience setting up and owning animation graphs
- Understand how to optimize animation graphs and setups
- Knowledgable on what is needed to balance animation quality and player experience
- Has worked closely with animation, design, and programming teams and understands the needs of each discipline
- Holistic understanding of animation systems
Bonus:
- Programming skills or understanding
- Can make animations
- Experience working with Unreal 4/5
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